Skip to main content

3 posts tagged with "c2"

View All Tags

C2 Agent Comparison (AUG2019)

· 7 min read
James Tubberville
Red Team Operator & Author

I was recently asked to perform an evaluation of multiple command and control (C2) agents. Rather than spending an exorbitant amount of time (that could be used building a custom C2) on an evaluation, I decided to perform a quick comparison of several popular C2 agents.

A Deep Dive into Cobalt Strike Malleable C2

· 11 min read
Joe Vest
Red Team Operator & Author

One of Cobalt Strike's most valuable features is its ability to modify the behavior of the Beacon payload. By changing various defaults within the framework, an operator can modify the memory footprint of Beacon, change how often it checks in, and even what Beacon's network traffic looks like. All of these features are controlled by the Malleable C2 profile, which is chosen when starting the team server.

Empire – Modifying Server C2 Indicators

· 6 min read
Andrew Chiles
Red Team Operator

Overview

This post is intended as a follow-on to Jeff Dimmock's detailed write-up on creating communication profiles for Empire. Empire 1.6's “DefaultProfile” setting for modifying C2 indicators doesn't directly allow modification of the server-side parameters. When faced with an experienced group of defenders, default C2 server indicators can quickly reveal your infrastructure. HTTPS listeners with valid certificates can certainly hinder traffic monitoring, but isn't a silver bullet.